NVIDIA DLSS Now in 120 Games and Apps — Rapid adoption of Industry-Leading Super Sampling Technology Continues with 10 Additional Games in October

With 10 more DLSS games coming this October, NVIDIA DLSS is now accelerating performance with uncompromised image quality in 120 games and apps, including today’s release of Back 4 Blood.

 

October also sees the launch of NVIDIA DLSS in Baldur’s Gate 3Chivalry 2Crysis Remastered TrilogyRise of the Tomb RaiderShadow of the Tomb Raider, Sword and Fairy 7, and Swords of Legends Online. And it’s available now in recently released titles Alan Wake Remastered and F.I.S.T.: Forged In Shadow Torch.

 

Back 4 Blood Out Now, Gets up to a 46% Performance boost with NVIDIA DLSS

Back 4 Blood is available now! With humanity’s extinction on the line, gamers will take the fight to the enemy and reclaim the world in a series of co-op campaign levels featuring randomised elements, a unique loadout system, and 8 different characters with their own perks and stats.

Using NVIDIA DLSS, performance in Back 4 Blood is boosted by up to 46%, delivering crisp image quality while allowing virtually every GeForce RTX gamer to max out graphics at 4K at 60 FPS:

 

Baldur’s Gate 3: Up To 88% Faster With NVIDIA DLSS

The newest Baldur’s Gate 3 update arrives this week on Steam, bringing a massive number of exciting new changes, including NVIDIA DLSS.

 

With DLSS, performance is boosted by up to 88% at 4K, enabling GeForce RTX 3060 Ti and higher owners to play Baldur’s Gate 3 at 4K 60 FPS at max settings:

 

Crysis Remastered Trilogy Launches October 15 With NVIDIA DLSS and Ray Tracing

Following the release of Crysis Remastered last year, which featured both NVIDIA DLSS and ray tracing, Crytek and partner Saber Interactive are readying the release of Crysis Remastered Trilogy. Launching October 15, all three Crysis Remastered games feature NVIDIA DLSS and ray-traced reflections, along with enhanced textures, models, lighting and environments, giving PC gamers the definitive Crysis experience.

 

Rise of the Tomb Raider and Shadow of the Tomb Raider Receive Big Boosts with DLSS Upgrades

Shadow of the Tomb Raider was one of the earliest RTX games, adding ultra-quality ray-traced shadows and NVIDIA DLSS 1.0 in early 2019.

 

On October 18, Shadow of the Tomb Raider will be updated with the latest version of NVIDIA DLSS, improving both image quality and performance. In addition, NVIDIA DLSS will also come to Rise of the Tomb Raider, the second game in the trilogy, originally released 2016.

 

In Shadow of the Tomb Raider, NVIDIA DLSS performance more than doubles at 4K, with max settings and ray tracing enabled:

And in Rise of the Tomb Raider, NVIDIA DLSS boosts performance by up to 75%, enabling all GeForce RTX gamers to play at over 60 FPS at 4K, with max settings enabled.

Players can also stream both Tomb Raider games when they’re away from their rig with GeForce NOW, NVIDIA’s cloud gaming service.

 

Chivalry 2 Gets up to 45% Faster with a DLSS Upgrade on October 26

Torn Banner Studios’ Chivalry 2 is an incredibly entertaining 64-player PvP hack and slash multiplayer title. On October 26, Chivalry 2’s introducing NVIDIA DLSS in a new update, boosting performance by up to 45%, enabling all GeForce RTX gamers to play at 4K at over 60 FPS, with max settings enabled:

Gamers will also be able to play Chivalry 2 with NVIDIA DLSS support on GeForce NOW, NVIDIA’s cloud gaming service.

 

Sword and Fairy 7 Launches October 21 With NVIDIA DLSS & Ray Tracing, DLSS Doubles Performance

Sword and Fairy is a long-running Chinese RPG franchise that’s spawned TV shows, stage plays, and other games and toys. The franchise’s latest mainline title, Sword and Fairy 7, launches October 21 at 9 pm (PT) with ray-traced reflections, ray-traced shadows, ray-traced caustics, ray-traced ambient occlusion, and Spatiotemporal Importance Resampling for Many-Light Ray Tracing (ReSTIR) global illumination lighting.

When maxing out all of the game’s ray-traced goodness, NVIDIA DLSS more than doubles the performance.

 

Swords of Legends Online Gets a 60% Performance Upgrade with NVIDIA DLSS

Wangyuan Shengtang Entertainment Technology Company’s Swords of Legends Online launched in July, giving gamers a new fantasy action MMORPG to explore. On October 14, GeForce RTX-equipped players can enjoy improved image quality and even faster performance thanks to an upgrade to the latest version of NVIDIA DLSS that delivers performance boosts of up to 60%.

 

F.I.S.T.: Forged In Shadow Torch Out Now With Ray Tracing and a 3X DLSS Performance Boost

If you love Metroidvanias, be sure to check out the recently released, well-reviewed F.I.S.T.: Forged In Shadow Torch, which boasts ray tracing, NVIDIA DLSS, and NVIDIA Reflex.

With everything enabled and maxed out, F.I.S.T.‘s graphics feature ray-traced reflections, global illumination lighting, and caustics. System latency is minimised with NVIDIA Reflex for a more responsive experience. And NVIDIA DLSS accelerates performance by a massive 3x.

For full details and performance charts, check out our F.I.S.T.: Forged In Shadow Torch launch article.

 

GeForce Now Founders and Priority members can also stream the game with beautiful RTX features enabled.

 

NVIDIA DLSS Can Double Performance in Alan Wake Remastered

And, in case you might have forgotten, Remedy Entertainment’s remaster of Alan Wake, their 2010 hit, launched earlier this month with NVIDIA DLSS, which accelerates performance by up to 2x at 4K:

Head to the Epic Games Store to grab a copy of this critically acclaimed action-thriller, which has links to Remedy’s RTX masterpiece, Control.

 

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